21 November, 2018      0 Comments

AirSim come to Unity

Unity recently partnered with Microsoft to bring AirSim, the autonomous vehicle simulator, to the game engine.

This collaboration helps democratize the game development capabilities for autonomous vehicles and drones by taking advantage of Unity’s performant engine and easy-to-use C# development environment.

"Our goal with AirSim on Unity is to help manufacturers and researchers advance autonomous vehicle AI and deep learning. Unity gives its OEM clients the ability to develop realistic virtual environments in a cost-efficient manner and new ways to experiment in the world of autonomous and deep learning," Ashish Kapoor, Principal Researcher at Microsoft Research & AI.

Created by the team at Microsoft AI & Research, AirSim is an open-source simulator for autonomous systems. It’s a platform comprised of realistic environments and vehicle dynamics that allow for experimentation with AI, deep learning, reinforcement learning, and computer vision. With AirSim on Unity, you have the opportunity to create and innovate on an entirely new ecosystem and platform.

By keeping the AirSim API unchanged, providing sample demo projects, and offering Windridge City as a free download, you can quickly get started with AirSim. Here is a list of helpful resources:

The GitHub repository contains a new Unity folder with the AirSim wrapper code, car and drone demo projects, and documentation. The car and drone projects work with existing sample scripts available in the GitHub repository, including HelloCar.py and HelloDrone.py.

Note that this initial Windows release is labeled as “beta” with Linux support coming soon. While AirSim supports the core APIs, the company is excited to have the Unity community experiment and help bring out its full potential.

Read more on Unity.com.

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